![]() ![]() The only weapons you will have is your main turret and its tracker missles. Passive bonuses: Extra Research MaterialsĪ more oddball approach when compared to its brother ships, the Outrider is meant to played more passively. Starting Programs and hacks: 1 Shield booster, 1 thrust booster, 1 instant antivirus, 1 Overcharge, 1 Detector, 1 Barrage If you trade it out for a slightly better one, you can actually profit off of it. Useful tips: The Roland's reactor is worth 40,000 credits. Recommended Priority upgrades: Shields, Warp Drive, Reactor. Pilots are recommended to get rotation skills first when piloting this ship. If you want it to fly fast, it's going to cost you your ship's wallet. Thanks to it's massive size, it requires large amounts of thrust to get it going anywhere, and even then the thrusters provided barely support it. However, don't let the thrust fool you it's an absolute nightmare to pilot. It also has the largest cargo space out of any ship currently in the game, allowing you to hoard your spoils of war. No expenses were spared when building this behemoth of a ship, outfitting it with 4 automatic turrets that fire upon an available target, a custom made reactor made to handle it, and 4 slots to place nuclear devices should you decide to horde them. The Roland is the largest ship in the game, being the only ship that allows you to use your jump pack. Starting Programs and hacks: 1 Shield Booster, 1 Thrust Booster, 1 Overcharge, 1 Instant Self Healing, 1 Instant AntivirusĪ big ship for a big bloodthrist. Gun mounts: 1 main, 2 other, 4 auto turrets Recommended priority upgrades: Warp Drive, Reactor, shields And if you plan on going into battle, keep the shields in mind. It's also incredibly slow, much to the dismay of your pilot. Its reactor is absolute garbage and you will constantly find it overheating even when playing around with the guns. It's important not to stretch too far with this vessel, though. Its farther warp range means it can traverse the galaxy at large bounds than other ships would, and it's better EM detection is helpful in nebulas or when finding abandoned ships, also boosted by the Dectector program that comes with it. The very first ship added to the game, its small size and simple layout make it very welcoming to new players. ![]() +20% Warp Range: Can warp jump farther than other ships. Passive bonuses: +30% EM Detection: Better at scanning for other ships Starting Programs and hacks: 1 Shield booster, 1 thrust booster, 1 instant antivirus, 1 Detector, 1 Barrage Missles silos: Tracking missle, 1 empty slot. It's ships are grand in design and are designed with new players in mind, making them pretty good as starting ships. The main government organization of the galaxy, the Colonial Union are responsible for keeping the peace and helping others. So don't fire on them unless you absolutely need the money or if it's already attacking you.
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